#ifndef _D35R0104_DEF_H_
#define _D35R0104_DEF_H_

//スクリプトデータID定義
#define	SCRID_D35R0104_ROCKETM_00		(1)
#define	SCRID_D35R0104_SCENE_01		(2)
#define	SCRID_POS_D35R0104_RIVAL_01		(3)
#define	SCRID_POS_D35R0104_RKANBU_01		(4)
#define	SCRID_D35R0104_DOOR_01		(5)
#define	SCRID_D35R0104_YAMIKARASU_01		(6)
#define	SCRID_D35R0104_FLAG_CHANGE		(7)
#define	SCRID_POS_D35R0104_YAMIKARASU_02		(8)
#define	SCRID_D35R0104_OBJ_CHANGE		(9)
#define	SCRID_D35R0104_DATA_MAX		(9)		//最大数

#endif //_D35R0104_DEF_H_